Optical shielding of atomic collisions

Laser cooled and trapped atoms have many applications: atomic clocks, atom optics, optical lattices, prospects for Bose-Einstein condensation.

The density of these atoms at temperatures in the microkelvin range is limited by collisions between the atoms. The atoms are moving so slowly that the collision dynamics can be profoundly modified by relatively weak light fields. Harmful collisions can be turned off by optical shielding, by which the colliding atoms are turned around by light while they are very far apart, thereby preventing additional interaction. Simulating such effects requires a quantum mechanical treatment of the system comprised of the two atoms plus the light, with dissipation due to spontaneous emission of light during the long interaction time.

A Monte Carlo wavefunction simulation method has been developed to calculate the density matrix of the system and the extent of optical shielding. This requires propagating many time dependent wavepackets to build up the density matrix. A code has been developed for this and executed in parallel on a heterogeneous network of workstations. These extensive calculations have allowed the development of simple models for describing the shielding process that help explain recent experiments at NIST and elsewhere.

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